


Fixed a bug where setting a strategic point neutral would not neutralize the territory.Shovel digin on/off (engineer/infantry dig).Blowtorch state on/off (engineer repair).Engine on/off (visually enable vehicle exhaust gasses, sfx).Added Selection->Animator State (generic animator state options, more to be added if requested).Suppression monitor now displays the absolute suppression value instead of the rate of change.Framework related bugfixes and improvements.Added Misc->Director: Camera panning tools.Integrated the new controls where they fit.tightrope for creating the video tutorial Currently there's over 17,000 lines of code, most of it being the framework (consisting of my helper library and event-driven UI system) There is no attribute tuning what-so-ever. The mod itself is purely implemented with SCAR. Please post your feedback, feature requests, and bug reports in the forum threads provided below. If you can't find CheatCommands Mod II from the list, refresh your Workshop items via Main Menu -> Modding Hub -> Manage -> Refresh (See screenshot #4)

Select "CheatCommands Mod II" from the Win Condition menu (See screenshot #3) Subscribe to CheatCommands Mod II by clicking the Subscribe- button aboveģ.
